
Crucible
Crucible is an elemental soundscape synth: fire, water, wind and electric live at the four corners of an XY pad. Drag the orb to morph between them - each corner is its own voice, and every position in between is a soundscape of its own.
No iLok. No subscription. Buy once, it's yours - VST3 and AU for macOS and Windows.
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- FormatsVST3 · AU
- PlatformsmacOS · Windows
- TypeInstrument
- Best forAmbient beds · soundscapes · film and game atmosphere
Four elements.
One pad.
Most synths ask you to manage many parameters. Crucible asks you to manage one position. Four elemental voices sit at the corners of the pad, the orb morphs between them, and every spot on the way is a new atmosphere. Set it moving and hold it there, and the pad keeps writing the part on its own.
Four elemental voices
Fire, water, wind and electric - each with its own pair of character controls: ember and roar, drip and depth, gust and howl, voltage and arc.
Morph on the XY pad
Drag the orb between corners to blend the elements into evolving soundscapes. Automate the position or ride it live as a performance gesture.
Motion, five shapes
Let the pad play itself. Drift, orbit, sway, perimeter and pendulum move the orb for you, previewed live on the pad so you can see the path before you commit.
Latch it and let go
Hold a drone without holding a note. Latch keeps the voices running hands-free, so you can shape the sound with both hands or leave it playing under a scene.
Shape the space
A master section - drive, space, shimmer, tone and a tempo-synced delay - turns raw elements into a finished atmosphere that sits in your project's grid.
Thirty presets, level matched
Thirty starting points, all calibrated to the same loudness, so browsing them does not jump in your ears and you can judge them on character alone.


